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Containment breach
Containment breach












containment breach

You do not need to be aware you’re looking at him for him to be triggered. SCP-096 however remains in a docile state as long as you do not look at him. Moves at high speed when agitated and will instantly kill you if he catches you. Looks to be white humanoid with abnormal body proportions. Appears near you randomly during the game after you have entered the surveillance room or SCP-049 tunnels. If he touches you, you will instantly die, unless you are wearing SCP-714. Moves at moderate speed and can open any door except checkpoint doors. Looks to be a person covered in black robes wearing a bird mask similar to the attire of medieval plague doctors. SCP-106 will emerge from the ground randomly during the game until he is contained. Upon escaping the pocket dimension, you will be teleported outside SCP-106’s containment chamber.

#Containment breach series#

In the pocket dimension, you are given a series of paths and only one of them will lead to your freedom, the others will kill you. If he touches you, you will be sent to the pocket dimension. If he is chasing you, there is no chance of outrunning him.

containment breach

Moves slowly and can phase through solid objects. This is unless MTF guards capture it at the end of the game, but this is not something to rely on. SCP-173 will appear throughout the entire game randomly and cannot be contained. If line of sight is broken, SCP-173 will move with incredible speed towards the player, instantly killing them most of the time. As a result, this line of sight must never be broken. Looks like a peach statue with a face on it.














Containment breach